using MotionFramework.Event;

namespace GTA {
    public class GTAEventDefine {
        public class InterstitialLoaded : IEventMessage {}
        public class InterstitialClosed : IEventMessage {}
        public class InterstitialWillOpen : IEventMessage { }
        public class RewardedVideoAdOpen : IEventMessage {}
        public class RewardedVideoAdLoaded : IEventMessage {}
        public class RewardedVideoAdClosed : IEventMessage {}
        public class RewardedVideoCompleted : IEventMessage { }
        public class RewardedVideoWillCompleted : IEventMessage { }
    }
}